True Red to Green

7

Loves

7

Comments

823

Views

About This Palette

By Vid the Kid

Jun 29, 2007
with Basic Palette Maker
823 COLOURlovers viewed this page and think Vid the Kid is el primo.

Rank

N/A

Today

N/A

Week

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Month

25,000+

All-Time

Description

I-MOO

Colors

Red

by kira

FF0000

Hex

255,0,0

RGB

496

Loves

52885

Views

249

Favorites

223

Comments

Honeyscotch

E08800

Hex

224,136,0

RGB

1

Love

140

Views

0

Favorites

0

Comments

Too Much Mustard

BABA00

Hex

186,186,0

RGB

3

Loves

172

Views

0

Favorites

0

Comments

Flubber

88E000

Hex

136,224,0

RGB

1

Love

152

Views

0

Favorites

0

Comments

Primary Green

00FF00

Hex

0,255,0

RGB

64

Loves

5229

Views

25

Favorites

32

Comments
7 Comments
Showing 1 - 7 of 7 Comments
relove!
Actually, I've already put together a program that manages color palettes, including gradients. It runs on Windows. If someone can point me to a nice website where people upload their freeware creations for others to download, I'd be glad to make it available there.
Okay, here is one:
Phobophobia Linearis
It's interesting but a bit too much numbers for me. I need to automate it, I guess. I tried to reprogram this color blender, but got stuck in the code:
http://meyerweb.com/eric/tools/color-blend/

Hmm, maybe later. Or do you know a tiny (online?) tool to make linear transitions? Thanks again for your explanations :)
Thanks a lot Vid the Kid! I'll try it (and maybe make a little javaScript tool to automate it).
algorifficaly colorful
Well, you want to do all your math in a linear colorspace. To convert sRGB ("Standard RGB" color space) to linear, divide each of the red, green, and blue values by 255, and then raise to an exponent of 2.2. Now you have values between 0 and 1 which represent the actual intensity of the colors. In linear RGB, the colors in this particular palette look like this:
(1, 0, 0) Red
(.75, .25, 0) Honeyscotch
(.5, .5, 0) Too Much Mustard
(.25, .75, 0) Flubber
(0, 1, 0) Primary Green
Looking at the numbers in this linear form, it's quite easy to see how they were derived. Now to convert back to sRGB, raise each number to the power of 0.4545454545, and then multiply by 255. Of course, since most applications only take integer sRGB values, you'll have to do some rounding.
I love it! How is the algorithm?

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  • Credit must be given to Vid the Kid.
  • Commercial use is not allowed.
  • Derivative works are allowed, but must be shared with this license.
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