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Seamless Beta on Windows - Importing .svg difficult
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Colorpie Patterns
Eventually that version was closed. I recently reformatted my hard drive so none of the old files should be present to cause any issues.
A couple days ago I downloaded the new release of Seamless Beta for the desktop. I have Adobe Air installed.
I can't import .svg files into Seamless. When I try the .svg doesn't show up in My Shapes. The shape box appears in the menu, but looks empty. When I select the "empty" shape and stretch it out nothing appears.
Then when I click on the pencil (select) icon I do get a result. A selection box with the typical corners and the rotation handle appears off canvas. I can drag it onto the canvas but it's invisible. And my mouse seems bogged down. The pointer is wonky and heavy.
I create my own .svg files in Illustrator / Adobe CS5.5. That is the latest version.
1. Could there be a problem with the version of Illustrator I am using?
2. Could there be a problem with my save options?
3. Does Seamless prefer the Mac platform as opposed to Windows?
4. Is this a typical problem for Windows users?
Thank you.
CPP
brianreavis
Also, if you go to "Help" > "About", can you tell me what version you're running?
Colorpie Patterns
Verub
brianreavis
Can you email me the SVG files that you are unable to import? I'd be happy to look into it! My email address is: brian [at] colourlovers.com
Verub
omentum
brianreavis
stephy
metaliz
InsomniaMama
Otherwise some of mine were doing what is stated here...
My question / problem / issue... I really wish, or maybe I am missing how, to import more complex shapes that need multiple colors in one file... Or to be able to just freehand draw?
praxicalidocious
-compound vectors
(which means that you have multiple fill and stroke colours in your svg; if it imports at all, it will import as a solid one-colour shape. ...as InsomniaMama states above, you must simplify the shape with the pathfinder tool. ...If you do not know what the pathfinder tool is, then please google it; this information is covered extensively elsewhere, and with pictures, too! :)
Addendum to compound shapes:
...Sometimes when I use the blob brush and the eraser, Illustrator will create garbage layers - they are not really there, but it's enough to stop the import since the shape is now a 'false' compound shape. So open up your layers and look for the thumbnails of pieces that are the wrong colour (usually white), and just delete them. ...make sure to watch your shape as you do, in case you actually created a true compound shape - deleting the off-colour parts in this case will destroy your shape, if you are not careful!
-too complex a vector
I have experimented with reducing the points on my shapes. ...A shape with less than 3200 points will usually import. Ones with 3600+ never have, in my experience to date. (I can't get more specific than that, unfortunately. I don't know what the real magic number is.) ...Again, try googling 'simplify paths in illustrator' and you will find lots of info. :)
While it would be great if an error message could tell you what the problem was, it's not that big a deal. If one of my shapes will not import; I know that I can fix it; I just have to go back to Illustrator to do it and make sure that my shape is compliant with rules one and two :)
As for more complex shapes/colours, I know that there are more elegant solutions, but here is what I used for this template:
1 - I drew my paisley in 4 colours. (Simpler designs without all the tiny details don't need steps 2-6!)
2 - I saved it as an .ai file and opened that in Photoshop as a very large file.(Photoshop is my old stomping ground; I am still much more comfortable with it than with Illustrator.)
3 - In Photoshop, I broke the paisley up into 4 layers based on colour. (This step could be done in Illustrator, using "Flatten Transparency" and then the pathfinder -- but given the combination of strokes and fills that made up my shape, I took the easy (read: lazy!) way out. :) )
4 - Set the top layer, and made sure I had adequate bleed on the 3 sublayers. (This is important!)
5 - selected the layers, converted them to 0.5 variation paths and 'copied' the paths
6 - pasted the paths, one at a time into Illustrator, where I reassembled them to make sure that they still fit cleanly after simplifying them - (important, since creating and copying paths from photoshop will give you lots of jaggies that eat up your point count!) Touch up edges if necessary; use pathfinder to merge the pasted file and your cleanup file. - The blob brush is great for this! ...but make sure you have read how to use it, or you will just be creating more problems for yourself.
7 - save each colour as separate svgs
8 - import seperately into seamless
9 - manually reassemble your shape - irritating, because for some reason they will not import at 1:1 scale to each other and have to be manually rescaled....
10 - Voila! (more or less)
Hope that helps! :)
InsomniaMama
I sure do wish seamless had a freehand tool to draw with, or just accept ai files straight forwardly, sure seems like that would be heaven to use in it. :D
I su
InsomniaMama
For instance -- is a pattern like this one where it's very complex not created in seamless studio - http://www.colourlovers.com/pattern/template/121134/Merry_Old_SantaClaus or is someone really putting in day(s)++ fitting each little colorable area together for the overall pattern? lol...
Maybe wrongly so, before buying I thought all the patterns in the community were coming from being created in the program itself... If rightly so, then wow even more... all the more amazing considering how single flat colored the svg have to be when imported to SS. ;)
Your paisley sample is great, and sort of the path I have been taking so far to get complex bits together... but something like that Santa pattern seems monumental to come up with considering all areas that must have been separated?
praxicalidocious
Underneath each template, there is a link that describes whether or not the pattern was created in Seamless Studio or in Seamless Lite. Seamless Lite means it was made on the website, Seamless Studio means it was made offline using purchased software.
The fantastic santa you reference was made in Seamless Studio, though it looks to my eye like Guida put it together using all (or almost all) 'stock' shapes - the same shapes built in to SS and SL.
If you look at Santa's hands, they are made of simple squares and circles - they only look like 'hands' because of her amazing artistry in putting them together. If I were to guess, I would say that his hair is the seaweed shape and his beard is the coral shape; I suspect that the bowl of his pipe is a combination of a circle and then a square in the background colour to hide part of the circle.
Back to Illustrator:
If your shape is publishing to Seamless as a single, filled-in blob, then you are trying to import a compound vector.
You can tell that a shape is a compound shape if you 'select all' and the colour for the fill/stroke colour icon at the bottom of the toolbar has grey question marks instead of solid colours.
The pathfinder tool is actually quite complex, with multiple settings. You would have to use duplicate layers and 'pathfinder:minus front' to keep those transparent spots from being filled in. ...That's what I mean by compound shapes - the white parts of your illustrator document are actually white fills, not 'holes' in the black -- which is what you need if you want to import the image to seamless. They only look transparent because of Illustrator's white background. 'Flatten transparency' is essentially a pathfinder macro: what you gain in convenience, you lose in control.
If you are having trouble in illustrator, you can export to photoshop as I describe above. If you do it correctly, the shape you import back to Illustrator will no longer be a compound vector.
Re: freehand drawing
Seamless is a tiling program, not a drawing program. (Just as Illustrator is a drawing program; not a tiling program.) I understand what you mean, but I think it is a little like wanting your car to also be a toaster. :) ...It can be done with effort and ingenuity, but the toaster is designed to make toast, and will do a better job with less work on your part.
InsomniaMama
Or that since it can export with colors in tact that it could import with more coloring options in tact -- maybe in a future version. ;)
My issue with illy was more that I am using plugins in illsutrator that really do make the things I've drawn even more complex in some situations -- rosettes, tiles, lattices, etc... And pathfinder was stumbling on areas that should have remained transparent at times and didn't while working just as it should other times. So flattening transparency worked well for me and is just another suggestion for those who don't want to work between even more programs - Seamless, Illustrator, and Photoshop - if they are having similar problems or even just another work around to try for any situation. :)
Thanks for the other info on the patterns, I didn't look at the Santa too closely just used it as an example... Trying to just figure out how to work smartest and not hardest.... ;) lol....
arigatou
OldeAuntieRae
praxicalidocious
Unfortunately, since Illustrator is not a simple program, it is very difficult to give simple answers unless someone is already familiar with it. :)
Please read my post above re: compound vectors and number of points. Let me know what isn't clear and I will try to walk you through it. :)
If you'd prefer, you can also send me an email with the svg that won't import - lovenote me and we can exchange contact info - that way I'll know exactly what's going wrong, and the shortest number of steps to fix it. :)
OldeAuntieRae wrote: